The main problem of making some cool graphics of the space inside buildings with the available characters in CP437 is that making empty rooms that look "cool" is simple but putting stuff inside is *very* difficult... (grrr) any ideas?
Showing posts with label MUSH. Show all posts
Showing posts with label MUSH. Show all posts
Monday, April 15, 2013
Sunday, April 14, 2013
Hyperspace jumps
Jumping to Megrez (from one Big Dipper star to another)
Do a search for a jump
Do a jump back so Sol System (73 LYears in 10 seg)
Galaxy E MUD
I've been working in some of my spare time in an old school MUD.
Here I will post some of my progress...
Here I will post some of my progress...
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