Showing posts with label MUSH. Show all posts
Showing posts with label MUSH. Show all posts

Monday, April 15, 2013

Inside the buildings

The main problem of making some cool graphics of the space inside buildings with the available characters in CP437 is that making empty rooms that look "cool" is simple but putting stuff inside is *very* difficult... (grrr) any ideas?



Spaceport

Just having fun "drawing" some buildings in ANSI


Sunday, April 14, 2013

Start Screen


Hyperspace jumps

Jumping to Megrez (from one Big Dipper star to another)

Do a search for a jump

Do a jump back so Sol System (73 LYears in 10 seg)

Windows Telnet

Trying connections with windows telnet.



Galaxy E MUD

I've been working in some of my spare time in an old school MUD.
Here I will post some of my progress...